![]() ![]() and agan why no for exhumers? this will even more attract potential hostile player to gank you. uncommon frontier deposit what you need? 5 - 10 players with barges and 1 - 3 scots to watch holes. mining with retrievers is problematic as no tank ofc u can hull tank them but they wont survive for too long low-class ore anoms that are best for mining? 1. Mining asteroids in wormhole space is not that terrible,it takes alot of patience but if you have average grou you can do couple of procurers and porpoise for boosting. Is this just my impression and I am salty from my recent loss or is it really the general Problem I perceive it to be? Any other approaches to fix this Problem? /edit: Procedure when catching a Miner: Jump in Dscan - see a Barge/Excavator (maybe even with Drones) Warp to Ore Anom at 100 Warp to Asteroid near Target at 10 Decloak, Tackle & Shred Currently mining in a WH is pretty much useless (and basically non-existent). ![]() The easiest change would be to make it necessary to scan down Ore-Anomalies again or to increase the reward mining brings. And is there a reward for this immensely increased risk compared to Null (a LOT more, safer)? - if so, then I have missed it. I have repeatedly seen an Astero uncloak trying to catch me while I warp out of a belt ~30 seconds (Picking up drones + accelerating) after a new Signature pops. The only chance to have to see the ship coming in (from an old Sig) is the split-second between jump and CovOpscloak. While that is not perfect, the real problem stems from the fact that Ore-Anomalies are always visible. Mining Barges are also quite cheap but they do not have any of the survival capabilities a Venture or Procurer has. Currently there seems to be only one kind of mining in WH-Space: Gas - Ventures don't require a lot of skills, are cheap, warpstabbed and have a quick align-time Ore is, in my opinion, crap.
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